HN user

evanescent

3 karma
Posts0
Comments2
View on HN
No posts found.

I want a game that combines both RTS and FPS elements. In every multiplayer FPS I know of, you are grouped with teammates and are working towards common objective(s) (counter strike games). But I want a hierarchy with one person who can't see the battlefield and only a minimap of team and sighted enemy locations. And all the normal teammates can only communicate with nearby players. The closest thing I have come across is the Natural Selection[1] games which has this distinction of a leader and then the soldiers, but it seems to be a dead game. I know some other games have similar ideas of classes, but I don't think anybody executes the partial information of a lead strategist.

[1] https://en.wikipedia.org/wiki/Natural_Selection_(video_game)

Comma Three Devkit 5 years ago

Has anyone here tried using one of these? On the surface they seem to be relatively reliable and safe. I am tempted to get try one out since their driver cam gives me confidence that I won't become complacent while using one of these self-driving systems.