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dreamworld

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I've been playing with Circuit Python (variant of Micro Python, etc.), and it seems quite great actually. For small projects it's far simpler to use than C/C++, although if you're using some peripheral that isn't just toggling pins or simple serial commands you need a library (module). But then in that case you'd probably want a library in C as well. Definitely recommend it :) (it works on ESP32 boards as well as similar recent microcontrollers)

Yes and, part of it is advertising visually tormenting us. They throw uber catchy colorful banners of stuff we're often not interested in the slightest, doing everything to get our attention. Also, websites featuring advertisement are encouraged to have more muted tones so they stand out. That gets tiresome and we tend to want rest for private spaces.

But overall I agree. If everything is uber-colorful, that can become just overwhelming. Also we are a lot more stimulated throughout the day with screen and movies and games. In the olden days you didn't have a smartphone with a colorful screen, so putting lots of colour in your house or your church made more sense.

I'd want less advertisement, and more thoughtful color choices throughout cities and digital spaces.

It's well known it in fact isn't, otherwise learning would be impossible. Learning still isn't perfectly understood but one key characteristic is likely modulating synaptic strength (the weights mentioned). Also, yes, every cell and in particular neurons are very complex systems, although synapses themselves have various simplifying properties (specially along the axon, electrical communication really is the main method of communication).

On the other hand, moderation can stop troll farms posting negative things about homosexuality non-stop. And it can help stop things like doxxing and promoting criminal activity and downright evil stuff.

I don't oppose privacy tools existing, specially for edge cases like investigative journalism and oppressive regimes as you mentioned. I mostly oppose people using and promoting unmoderated or inadequately moderated services. I guess what's being discussed here is mostly infrastructure not services, but still I think the infrastructure may be able to help promote or facilitate healthy services.

I've seen the outsized harm free for all spaces (usually "for teh lulz") can do to society, when we thought it was just innocent "shitposting".

I encourage people to participate in spaces where you know there's ethical moderation (that also leaves leeway for cultural differences), avoid otherwise, and don't encourage anyone to participate there. I think HN is a pretty good example of that.

I don't understand at all how some growth is a required precondition for continued existence. There is no rule saying that companies must grow or else they automatically vanish from existence.

So just be more in the real world? (I mean, IRL) Well, yes, but there are advantages to virtual worlds, as long as they're not designed to be simply addictive time sinks. And there are advantages to the real world.

The inputs to a computer game are more limited, you can't see people, their faces (and sometimes voices), the graphics are still a far cry from the more beautiful places.

Also, real life is full of responsibilities and large parts of it still, well, suck (bad jobs, exploitative practices, etc.). I think we're improving somewhat (greatly hampered by greed and power games).

If you have interesting activities IRL, like a great fulfilling job and hobbies (that are also potentially useful in other ways, like charity work), then by all means, but I think virtual worlds have their place in our lives.

I'll bite. First, each human is kind of a separate universe, another 80 billion neurons to converse with, each with our own histories and vastly different knowledge and experience. In a conversation, we learn a lot from each other, and better understand how we can be different in skills, and even in basic things like emotion, motivation, etc.., better understanding what it means to be a human, and better understanding what it means to be in general. Also, it's very important for us to maintain some kind of social contact (I think written counts as well), because our brains language ability will degrade and we will lose critical skills including reading social cues.

Speaking of social cues, interacting with others specially in a complex environment where there can be severe competition as well as cooperation and difficult coordination, is something that also is worth practicing.

I have nothing against solo games, but this kind of thing is not practiced in a solo game.

Finally, I think other kinds of games (e.g. in competitive games) tend to have very simple interactions and objectives, compared to an MMO: there's a clear objective to win that's shared by everyone. Some MMOs have much more interesting interactions, where each person is interested in a different thing, and I think this contributes to a very rich atmosphere that isn't just 'Go win, try to win match, go out', i.e. more life-analogue (without other limitations of life, like you can't actually die, and being poor isn't as terrible as it often is IRL :( ).

Dignity should be intrinsic, not a result of labor. Of course, labor is today necessary, (and in a way will always be necessary by someone), so working is indeed dignified to the extent it helps other people.

I think chores aren't necessarily the terrible boredom. But having a robot as an option, you can do them as a sort of hobby if and when you want. That seems nice.

I think we also will need to develop maturity to deal with our free time, but it's probably not the disaster I've seem many claim (that we lose meaning) -- maybe their way to cope with an unfair world? or my way to cope with laziness.

The main thing is how to protect ourselves from rulers when we aren't necessary for labor. It seems like a difficult but solvable problem. Being able to choose how much to work (and play) is the dream!

Just wanna point out that making stuff is different from having stuff. Making your shoe is much different from buying a Nike from the store (and I don't make shoes ;) ).

The craft is an activity, kind of an art by itself. Many find it enjoyable.

The destination is the journey, dude!

Temperature increases will be much larger over land. The values are for global averages, and most heat capacity is in the ocean. Not only that but some places will warm far more than others. Yes, all the other stuff is bad too, including ocean acidification. But they're intimately connected, and the rate of temperature change might be one of the largest changes in habitats worldwide.

Why not digistopia? (digi-topia to me really sounds like digital utopia, which I'm all for... erm, actually I think a real utopia needs to acknowledge the real world, so it can't be fully digital)

Is it him that is seeing an asymptotic expression of work as games, or you who are seeing an expression of his games as work?

In other words, what's so bad about games looking like work, or work looking like a game, if they're deep, fun and engrossing? If the job or the game is terrible, discard it: maybe the real difference is we can't always discard the job because we need to survive.