So there is no built in "public view"? How disappointing.
HN user
ceearrbee
This is very neat! However, it appears there is no way to have a "user" and an "admin" mode? As of right now, it looks like if anyone loads the page they can edit and move all the objects on the map?
Is there a way to lock it down?
There are actually a couple options out there - Alice, and SwitchLens! I've not used either of them, but both of them are apparently decent (but not world changing). I have thought about grabbing them, but I lack m4/3 lenses which would be perfect for this.
https://petapixel.com/2024/06/26/switchlens-turns-your-phone...
What sort of nonsense is this? Wayland is the opposite of "on the way out". XOrg has been made the secondary option on a variety of distros for the last few years[1], and there are plans to fully depreciate it in the near-medium term[2].
It is far from a "farce" and your proof, if you read the discussions you provided are for corner cases and specific implementations that go against the explicit and specific designs of what the protocol should do.
You're purposefully misleading the discussion (which is fantastic - Godot being Wayland native is a huge success and benefit for the engine on Linux).
[1] https://www.ubuntubuzz.com/2021/10/distros-which-adopted-way...
[2] https://www.redhat.com/en/blog/rhel-10-plans-wayland-and-xor...
So, you are saying that there is no plan for it to work outside of Chrom(ium) browsers? It doesn't solve the problem of forcing someone to use a specific browser to use the platform.
It does not inspire confidence in an end product will work everywhere and be of high quality when the product to create it is buggy and limited.
How is that a valid reason?
Standard compliance, especially in something like a website builder should be a top priority. If the builder doesn't work in major browsers, why there be any confidence that the sites it produces will?
Are they not referring to the default price which is available to all?
Adding all those situational discounts is not a fair comparison since it requires a very specific set of circumstances to achieve it.
Dark Forces 2, cog files! I haven't thought of any of this in years!
We're very similar, it was my introduction to game editing - I was never a fan of DOOM, Quake or Unreal/Tournament. But, I played around so much with JKEdit, and even continued with Jedi Outcast. It was by far the most fun I had with modding a game until Morrowind came out years later.
I really wish that modern games were as accessible, at least at a surface level - modding has fallen to the sidelines in recent years - I can't even think of the last game that came with an editor outside of a Bethesda game.
Sadly, that version is fairly outdated and has issues with newer Samsung devices. There has been a couple forks[1] of it that still work with newer devices and are based on newer releases.
[1] https://github.com/Sisah2/openmw-android/actions/runs/493540...
I believe that Sisah2's fork on GitHub is the newest version that's stable/widely used and on version 0.48[1].
I haven't played through OpenMW in awhile, but I was able to do it on a Blackberry KeyONE from 2017 and it ran smooth and was quite fun!
[1] https://github.com/Sisah2/openmw-android/actions/runs/493540...
The affect of computers on photography has grown dramatically in the last decade, its been very impressive seeing all the 'tricks' that we have incorporated into mobile phones to deal with their shortcomings.
But, more excitedly, we are seeing these advancements coming into the professional field - such as with Sony's new mirrorless A7RV which has a dedicated AI processor for autofocus.
All these additions help aid in composition, understanding what a scene needs and helping produce the most accurate image. As someone who still regularly shoots with film, it is amazing to go back and see just how many additions we take for granted when taking photos today compared to in the past.
I am on Fedora 36 and it doesn't run in Firefox either, however it does run in Chrome.
I have a soft spot for these casual spur-of-the-moment type TTRPGs. As much as I love my indepth, rules filled games, it is nice to have something that you can use when inspiration hits and you just want to get into some roleplaying.
I've always been a fan of GURPS UltraLite - it fits in a little booklet and will let you play a 'real' TTRPG with very little effort - https://www.sjgames.com/gurps/books/ultra-lite/ .
The Ultima series was known for its attempts of immersion (in the singleplayer games you are supposed to play yourself), so things like a world simulation were built into it as the games progressed (you want to bake bread - get flour, mix it with water, bake it in an oven, etc).
This spilled over to the UI/UX design - so having a free form inventory meant it felt like you had a backpack.
Hopefully this will help:
Their friend checked out the proceedings (which are records of what goes on in Parliament, in this case the House of Lords (HoL), the body that legislates above the House of Commons) and then highlighted phrases inside the book they enjoyed (which were passages that were entertaining due to drama).
Ah, I am so jealous. I would love to get one of the early Minolta digital SLRs, just for fun - the 5D or the 7D is actually somewhat feasible too!
I always considered Contax to be higher end, but sort of niche. Not for consumers. I still want a Contax AX - AF on any manual lens by moving the entire film plane? Yes please!
I would never consider Hasselblad to be an underdog, they're a premium brand that has massive name recognition that continues to today.
I dream of being able to afford as Hasselblad, instead I'm here with my Kiev's and Minoltas!
Minolta really feels like the underdog of classic camera brands. You always hear about Canon or Nikon, but no one really talks about the advantages that Minolta brought to market.
They brought both shutter/aperture priority in an SLR, first mainstream AF cameras and some amazing lenses and bodies all throughout. Its a real shame that they sold their photography assets to Sony (though they have done so wonderful things with that legacy - you can still see it in 2021).
On the other hand, as someone who shoots both MD and A mount, and uses some of their film bodies, its nice that they're not ridiculous expensive.
Except, ironically, the X1 - which is a shame because its such a neat camera, a waist level view finder on 35mm would be so fun to play with - I love it in medium format.