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c-hendricks

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Wasn't that actually a very short lived period of time? Especially with gains up to 70%, and you had to contend with new stutters?

I always got a kick out of that, coming from a JavaScript background where people constantly harp on the size of node modules.

My Tauri project, where the backend is much smaller code-wise than the frontend, has 9gb of rust artifacts (node_modules is 550mb for comparison)

copilot.lua, CodeCompanion when I want in-editor agents (hooked up to OpenCode), OpenCode web for most everything else. Neovim works fine in OpenCode web's terminal too.

Resetting Xbox 16 days ago

Compulsion Games was also a strange acquisition / team to decide to put $100M + 7 years of trust into. They had two games by that point, neither with amazing reviews.

I really feel like this genre of comment should fall under this "don't" from the HN guidelines:

Please don't complain about tangential annoyances—e.g. article or website formats, name collisions, or back-button breakage. They're too common to be interesting.

You're willingly disabling a part of web atandards.

I absolutely hate WYSIWYG editors, they're more "what you get is what I deem possible, through much frustration on your end in trying to tidy things up". Slack on mobile is particularly bad.

Didn't get very far with this one either. Tapped a correction on iOS keyboard and the replacement showed up for a split second before the whole word disappeared.

Vite+ Beta 19 days ago

All those APIs at that point were marked as experimental, and this is the place where things were ironed out. Churn should be expected when using an experimental API.

Vite+ Beta 20 days ago

I switched to Jest from Mocha and my memory is that Mocha was much faster.

Vite+ Beta 20 days ago

The major change through all of those was solidifying Vite's concepts of "environments" for better SSR support. If you weren't using that, there wasn't much instability.

Surely lacking features also creates demand for more tooling.

Vite+ Beta 20 days ago

Echoing another person, but we did all those major version migrations without any breakage / churn. What were the breaks you ran into?

Have checked out Paseo, not sure what it offers over opencode web though. Definitely seems great if you're using other harnesses, but it seems like all it has over opencode web is split views and native apps. Neither of those really matter to me, plus you lose some opencode goodies. The preview urls are a neat idea, but our dev servers at work are mostly port independent and required to be on a certain subdomain for auth.

Not really looking to spend another $150 while losing a headphone jack, adaptive triggers, and microphone tho.

My point is, streaming introduces compromises, while I chose PC gaming to avoid a lot of compromises.

You're not wrong but those aren't insurmountable. Of course the Steam Box is a better experience, but I built a remote starter for my PC and a dumb little Go program to switch the displays and disable some devices.

End result is I tap maybe two shortcuts on my phone and the computer is on and switched to the TV.