To Mass Effect 3 players, from Dr. Ray Muzyka, co-founder of BioWare 14 years ago
I actually felt the same way about ME 1. I didn't find the game deep or compelling.
HN user
I actually felt the same way about ME 1. I didn't find the game deep or compelling.
REAMDE (http://www.amazon.com/Reamde-Novel-Neal-Stephenson/dp/006197...) by Neal Stephenson is an interesting, fictional take on what might happen if an MMORPG embraced the farmers.
It's also a really quick read for a Stephenson book.
Scalablity is nice, but what about redundancy? Not every website can go down for 6 hours while a tech repairs a host in a data center.
There are also challenges with putting all components on a single host. It's simple, but the components are not all going to scale the same way. And depending on how the datastore is partitioned, you'll still make remote calls anyway.