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bodo_leer

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Both task can easily be achieved. Just select and drag them out of the app into any folder.

I don't like everything about iPhoto (it's database design is rather monolithic and not build for user that have many storage devices that are not always plugged in like external hard drives)

But I wanted to say: "hey, look here! We are already managing many files without folders."

> start broad and then home in on a file even if you have no clue about the filename or what the file contains or even the type of the file

But this file system does not construct itself and if you made a mistake while sorting a file you hit the search field after a while anyway, because you can't find the file in any subfolder. You're right, a mixture of both will probably the next step. But it seemed to me that MS isn't trying something new with windows 8 and the metro interface, did they?

I can totally agree. The "folder" file structure is a tree structure. This is easily understood if you have a CS background, but for new computer users it could be a huge mental step if try to explain that you can stack folders endlessly into another.

Additionally you have to think in terms of hierarchies instead of groups to make a folder structure work you. Something like: Media > Pictures > 2012 > .....

It seems to me that Apple was never a Fan of folder structures. Just look at the way iPhoto or iTunes work. They basically are a clients to your media library.

I assume the main reason this works is because pictures and audio files already have a fairly big amount of meta data like music genre or location data.

A scenario where I can find all I worked on in the office yesterday wouldn't be that bad.

Not a Blockbuster game? What did you expect? You're game does not offer something unique to the genre. There's a lot competition to your game and many of the other games are better executed. Maybe you should hire someone to do the graphics for you, especially the explosion.

That the player with the most resources wins seems obvious to me, because you have to buy all wining points yourself.(Cities, Towns, tech cards, streets, etc) There is no other way.

But you have a bunch of different strategies to get the most resources.

Trading is a pretty big aspect in a real Settlers game and the value of your resources depends on the overall resource output of the game field. E.g. When your the the only one controlling a iron field, it becomes more valuable for the others.