Perhaps it's too simple, but here's mine: https://play.google.com/store/apps/details?id=com.dozingcats.... Runs on Android 1.6 or later, while conditionally supporting features in newer versions like camera zooming and efficient preview data buffers (2.2) front-facing cameras (2.3), and dimming software system buttons (4.0).
It's not that hard. I'd estimate less than 10% of development time was working around "fragmentation" issues, and the difference in productivity between Java and Objective-C more than made up for that.