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azulster

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electron apps are an optimization all by itself.

it's not optimizing footprint or speed of application. it's optimizing the resources and speed of development and deployment

so much effort is put into making terminals, aesthetic, customizable, and impressive. yet, not enough work is done in fixing the usability limitations of terminals (especially for casual users or beginners) such as: -command/argument discoverability, error forgiveness (being able to roll back a destructive command or detect and warn the user before executing), and general ergonomics

messed around with the tool, why wouldnt a quilt of 4 squares evenly subdivide into 4 quilts of size 1? the tool shows it subdividing into 3 quilts of size 2 and 4 squares of size 1?

i could see 4 quilts of size 2 if "quilt size" is defined as length of side for the initial 4 is actually 4 on each side (16 squares)

if your frame of reference is centered on teh building then it could be claimed that the entire universe fundamentally depends on the exact properties of that building on some level

USB solves this, but before USB every serial connection had to be programmed for individually, both for the OS and the firmware of the attachment.

we've solved it now with USB for peripherals, but we only just managed to solve the bandwidth problem for PCI, and we are still unable to attach RAM or CPUs via usb with any sort of performance

broad strokes yes, you are right.

however you missed some explanatory details:

!!!SPOILERS BELOW!!!

the trisolarans specifically evolved to survive their chaotic orbit, by being able to completely "dry out" and wait in stasis for a safer time. this is based on how some worms and bacteria on earth have the ability to survive extreme conditions by similar protective stasis methods.

the trisolarans are very intelligent but their advancements are constrained by the need to rebuild the civilization at unpredictable intervals. this actually drives their technological innovation as they are existentially motivated to figure out how to predict the orbital intervals.

its also implied that the trisolarans did not think themselves very far advanced compared to humans, only that they had a few centuries head start on understanding the fundamental nature of physics. they conclude that all they need to do is sabotage our particle colliders to confound our ability to gain any more insight into subatomic mechanics to prevent us from achieving what they have

moving their civilization across interstellar space is far less difficult than it would be for humans mostly because the civilizations can be dehydrated and kept in storage, not needing supplies to live out the years in transit. even so it still takes incredible engineering and resource investment to achieve because the fleet must move semi-autonomously and reliably for centuries because FTL travel is beyond their ability.

it would be impossible to stabilize their orbit because the planet is being chaotically thrown between 3 large stars. they are also not just concerend with surviving the next "hot cycle" they had predicted true apocalypse for even their survivable species. IIRC the planet was doomed to eventually fall into one of the stars based on their predictions

bricks and wood are unable to maximize the quality of a limited footprint. an expensive plot of land in a city needs to be built to certain quality standards to make sure it is affordable and safe. this is only possible with steel and concrete.

brick and wood alone can't build safely and cheaply over 3 stories

new york city's brownstones are considered beautiful and iconic now, but when they were built they were described as cheap eye-sores and a blight upon the beautiful city.

i imagine a similar trend must exist for most of the European cities. people's aesthetic usually rejects the new, but recognizes the beauty once it is seen as old and classic

"modern architecture" is a following the same pricniples of most architecture, engineer it to be strong enough, for as cheap as possible, if you are very very lucky somebody may be willing to pay extra to make it look good.

usually the church was more than willing to pay extra for beauty, but the average apartment building or urban mixed-use building built in the last few decades is likely focused on being affordable and efficient.

i understood it to mean that the architectural vision of Gaudi was so original and singular that and future work could only be completion of an original design, an imitation of the already completed work, or an obviously seperated style (like inserting a jazz solo in mozart)

in contrast other architects worked within a well defined style with rules and systems that can be worked within by modern architects to "posthumously" collaborate. like how you can use the principles of gothic architecture to add a modern addition to a gothic cathedral. the only principle Gaudi followed was natural inspiration and his own interpretation of that, something nobody could ever define

in general people have always saught a way to not have to look at each other in public. before phones it was newspapers and magazines as the social scourge of anti-social behavior

The better analogy is probably something like the Apple Watch.

first apple watch was afailure and immediately fixed by the watch 2

Apple made the first mainstream acceptable smartwatch by smoothing over a lot of the complaints about their competitors,

if anything apple set back smart watch development, the real groundbreaker was Pebble, but thanks to apple the smart wtach market is a stagnant perpetual compromise to justify low battery life with overpowered chips and bright screens, when all we really want is week-long batteries, e-ink always on displays, and physical buttons to work well.

i say this as an owner of at least 2 apple watches over the years. pebble never had a chance, but android's watch software has always suffered on trying to play apple's game instead of finding a true advantage

this is how microsoft's remote desktop protocol works (RDP) but apple never invested in their implementation of something similar, relying on vnc to just send images of the entire screen.

the way RDP works is the code to actually render a window or desktop gets sent over the network and is ONLY rendered on the remote client.

this is not only more efficient but also allows for fun things like rendering remote apps directly on your local desktop mixed in with your normal local windows