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aferr

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This is a very cool game. It's worth continuing to work on it. Here's some thoughts: * it's hard to tell when the moves have been charged up or not. It would be better if you could visually indicate when these are/aren't charged. * The idea of including a quiz into the game is pretty neat. If you could make the question set configurable it would be better as your users could study whatever they are interested in studying * The "you win" page is a bit anti-climactic. Can you make this a bit more exciting?