Thank-you for your reply.
I was glad to see that somebody understood the point I was trying to make, and expanded upon it.
HN user
Thank-you for your reply.
I was glad to see that somebody understood the point I was trying to make, and expanded upon it.
That actually might help me!
You do not need emoji.
You need to communicate. Clear, concise, eloquent, and precise use of english* allows this to occur. The reason that this breaks down is because too often people resort/revert to using slang or not thinking before they write.
You end up with text equivalent of 'verbal diarrhea'.
I do not know what 99% of those "pacman" faces are supposed to mean. Maybe it's because I'm on the Autistic scale and I have trouble reading expressions, maybe it's because I'm an 'old fart' and these kids need to get off my lawn.
I understand that emoji are just a simple evolution from emoticons. I do not understand why we needed to expand on:
=) or =(
TFA posits that emoji are "body language" for internet communication. If people just wrote what they fucking meant this wouldn't be an issue. (Look at the constant misunderstandings that arise from sarcasm or lack thereof, for an excellent representation of poor writing.)
*Disclaimer about my own ignorance: I don't know if non-english speakers suffer the same follies as english. English is a sloppy, imprecise language. It takes effort to clearly convey a message that cannot be misconstrued.
I've upvoted you, but this has bugged me for awhile.
While I understand that we should be calling it a DDOS, it isn't an 'attack'; so that seems a little severe.
Can't we just go back to calling it 'slashdotted'? =)
Not pyro-based fun, BUT a fun project nonetheless. Take a laser-pointer(s) and at multiple intervals map the trail of the reflection. Find out where the focal point is, and post for fun.
For bonus geekiness use some dry-ice to better illuminate the path.
This was a touching story. Thank-you for sharing it.
Actually because I use NoScript, nothing at all shows up when I visit that URL.
Empty white page.
Defective site design.
It's really inspiring and impressive the stability of these kites. The weight to lift ratios are also fantastic. The linked National Geographic articles are very informative and interesting.
Methinks this would make an excellent platform for a kite-antenna.
Point taken and acknowledged. I was on a bit of a rant.
Question regarding the "loss" of the oceans:
Won't that turn the atmosphere into 'soup'?
When will people stop with this hyperbole?
The planet; as-in this rocky, water-world orbiting Sol, will exist for BILLIONS of years.
The _life_ on this planet AS WE KNOW IT is dying, along with ourselves. That is a huge difference and one that needs to be repeated with as much clarity as possible.
Will homo-sapiens still exist in 10,000 years? maybe. 100,000 years? doubtful. 1,000,000 years? nope.
Will single-celled life forms, virus, prions, etc still exist? Probably.
This entire pyramid that we have existed at the top of is brutally fragile and will not continue as it is forever. To repeat one of most favorite quotes: "Nature is in a constant state of recovering from the previous disaster."
This is the distinction. Something as immutable as granite can't die. We can barely wrap our brains around the concept of water being able to erode such permanence. How can you expect them to believe such histrionics? But life, that is more delicate and temporary then a snowflake in the Sahara.
Am I the only person who thinks that the UI peaked at Windows2000?
It seems to me that in Win2000 the entire 2D interface/look was perfect, it refined the Win95/98 interface. Sharp lines allowing for easy visual separation between elements. Excellent colour scheme. Buttons were buttons and an obvious visual clue that they were 'clickable'.
(Disclaimer: I use i3 exclusively.)
This is default behaviour in i3.
No, I have no public sources I can share. Just relaying what our CDN's have shared with me. I also can't provide anything specific. Sorry, I know it's unreliable and rumor but it's all I can provide.
It looks like Telia is apparently the issue.
Our CDN's are having problems all over the place. No indications of what shit the bed, but this is more then Cloudflare
It looks like Telia is apparently the issue.
Our CDN's are having problems all over the place. No indications of what shit the bed, but this is more then Cloudflare or Level3.
Thanks!
Depends on what you are doing. ZFS storage servers: Hell yes High-value data in my DB? Hell yes email server: Nope super cool gaming rig: Nope * Cluster: Hell yes
General office workstation: maybe.
I don't have the budget for 20 redundant copies. I do have the budget for slightly more expensive RAM. Especially on my ZFS storage arrays.
ECC memory is like Insurance. You hope you never need it. One real downside that I have found, is finding out _when_ that memory correction has saved your ass. RAID arrays can alert you when a disk is dead. SMART mostly tells you when disks are failing. I haven't found a reliable tool to notify me when I am getting ECC errors/corrections.
I have seen that the TX2 was recently released. I let our R&D department know about it. (I don't know if they ordered it or not)
Nvidia Jetson TX1
I was unintentionally vague. I should have said 'output'. At the bottom of this post I have copy/pasted output from my original tests.
That was not CUDA, the task I was working on specifically (and only) used the NVENC encoder (via ffmpeg). I don't know if the situation has changed but these were my observations.
All of my tests were done in 2015, so the situation might be different now.
The k80 could output upto 4 "streams" (aka outputs or threads) at once. A 780Ti can only do 2. According to nvidia-smi the K80 "appears" to be 2 GPU's on one card. You can actually designate which GPU you want to process ffmpeg streams on.
As soon as you had both devices installed in the same PC, the Nvidia drivers disabled the output of the K80 so that it too would only output upto 2 streams per GPU.
IIRC, there was even a status message that got displayed when installing the Nvidia binary blob:
paraphrasing from memory from 3 years ago
Warning consumer card detected. Limiting available GPU's
Here is a copy/paste dump of my findings at that time. (The formatting is screwy with the nvidia-smi optput.)
=====================================================
Four threads running this:
ffmpeg -i 1784457.mp4 -c:v nvenc -c:a aac -strict experimental -gpu 0 -b:v 21700k -b:a 128k -y delete_me<#>.mp4
gives us ~5-6fps
and uses 3105MiB / 11519MiB of GPU RAM (755MiB for each thread)
------------------------------------------------------------
One thread running this:
ffmpeg -i 1784457.mp4 -c:v nvenc -c:a aac -strict experimental -gpu 0 -b:v 21700k -b:a 128k -y delete_me1.mp4
gives us ~16-18fps
and uses 755MiB of GPU RAM
------------------------------------------------------------
Four threads spread out using both 'GPUs':
ffmpeg -i 1784457.mp4 -c:v nvenc -c:a aac -strict experimental -gpu 0 -b:v 21700k -b:a 128k -y delete_me1.mp4
ffmpeg -i 1784457.mp4 -c:v nvenc -c:a aac -strict experimental -gpu 0 -b:v 21700k -b:a 128k -y delete_me2.mp4
ffmpeg -i 1784457.mp4 -c:v nvenc -c:a aac -strict experimental -gpu 1 -b:v 21700k -b:a 128k -y delete_me3.mp4
ffmpeg -i 1784457.mp4 -c:v nvenc -c:a aac -strict experimental -gpu 1 -b:v 21700k -b:a 128k -y delete_me4.mp4
gives us ~11fps
nvidia-smi results:
Fri May 1 12:38:21 2015 +------------------------------------------------------+ | NVIDIA-SMI 346.46 Driver Version: 346.46 | |-------------------------------+----------------------+----------------------+ | GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | |===============================+======================+======================| | 0 Tesla K80 Off | 0000:03:00.0 Off | 0 | | N/A 69C P0 67W / 149W | 1581MiB / 11519MiB | 4% Default | +-------------------------------+----------------------+----------------------+ | 1 Tesla K80 Off | 0000:04:00.0 Off | 0 | | N/A 58C P0 78W / 149W | 1581MiB / 11519MiB | 6% Default | +-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+ | Processes: GPU Memory | | GPU PID Type Process name Usage | |=============================================================================| | 0 2472 C ffmpeg 755MiB | | 0 2477 C ffmpeg 755MiB | | 1 2480 C ffmpeg 755MiB | | 1 2483 C ffmpeg 755MiB | +-----------------------------------------------------------------------------+
We do a lot of work on video encoding. We have had a K80, Titan X(Maxwell), Titan X(Pascal), 1080, 1080Ti, and others (including render-farms based on GTX980's).
General thoughts: Don't expect to get _any_ information out of NVidia unless you are running everything on their hardware compatibility lists (i.e. server-case) Do not mix & match consumer-rated gear with 'professional' gear. (i.e. If you put the K80 in a system with a GTX1080, then the Nvidia drivers restrict the number of available processing cores to 2 per device)
Air-flow: The Tesla's run HOT even with a blower attached, and/or installed in the recommended case.
NVENC: the Pascal-based cards performance is incredibly faster AND better then the Kepler-based cards.
For anybody else doing Video encoding work: Grab an Nvidia TK1/jetson dev-kit. This little card is a MONSTER and can handle everything we throw at it without breaking a sweat.
Non-FPS excellent AI: DF has already been mentioned, but an excellent DOS-based game that I used to play on my 386 was Commanche Maximum OverKill. (helicopter combat sim) The game proudly stated this in the manual: (bad quote from memory) "...with a smart AI that changes it's behaviour every 3 minutes..."
This stuck with me because it actually worked. If you repeated an action long enough, the AI changed how it tried to kill you.
Scenario: You are in your helicopter trying to blow up tanks and helicopters, and "Mission Targets". The lower you fly, the longer you evade radar, and the closer you can get to your target. So you hide behind some hills, pop-up acquire a target on a fuel tank, fire your missile, and then duck down before the enemy missiles can get to you. You then repeat this process to get all of the targets, but if you take too long the tanks/helicopters will fly around the hill trying to find you (as opposed to sitting next to the targets dumbly forgetting you exist).
The game learned from your pattern, and adapted. IMHO this was superior to every other game that just had the enemy shoot faster (i.e. Unreal Tournament)
On the other hand, it might just be nostalgia.
I had a brain tumor removed in 1990 (epilepsy sucks). I was awake for the entire procedure (12hrs). And spoke with the doctor and nursing staff while it was going on.
My only regret was not asking for a mirror so that I could watch.
Many years ago TLC (before it degraded into trash) had an excellent show called "The Operation" where it would show EVERYTHING that happened during a medical procedure. (From a teaching hospital) It was incredible to watch and very educational.
Very surprised given this crowd that it isn't mentioned more.
You might want to check out: Y: The Descent of Men by Steve Jones
It's a humourous and insightful look at evolution and the stupidity that us men sometimes exhibit.
Illusions - Richard Bach
It's about choosing the identity you want, and accepting all the beauty that the choice allows.
Would there be any dispute if my wife gave birth while we were on vacation in France?
I suspect that those who really hold to that definition are primarily concerned about the amount of melanin in his skin.Repeat after me:
It does not where he was born. His mother is a US Citizen, and that makes him a US citizen.
I'll chime in with a "met too!".
i3 + tmux (it's the only sane way to manage servers.)
I'm a sysadmin (not a developer like most of the HN crowd) so I usually have 10+ terminal windows open (depending on what project(s) I am working on.
I think it would make for an interesting poll to see what the demographics are like for the 'power-user' crowd that exists here.
Touché.
I am in complete agreement with your comments regarding the open web.