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Unit327

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They aren't in the black at all, let alone "insanely" so. Maybe if they just did commercial launches on falcon 9, but instead they've been shoveling those "huge margins" straight back into r&d on starship etc.

I can just see the meeting where the apple developers pitched this. "Some of our users want to stare at their black rectangles for 18 hours a day but unfortunately have to take a break and stare out of the window because of motion sickness. How can we help them in order to drive up usage even more?"

There's probably a meeting going on somewhere inside google/apple right now to work out how to cure humans of the need for sleep.

This argument gets trotted out every time but it doesn't convince me of anything. Yes, calling things out creates an incentive for people to hide them, but so what?

Setting aside the whole AI = bad argument, let's do a metaphor. Tax evasion is bad and unethical and you should call it out where you see it. But wait, that creates an incentive for people to hide it! So I'd better not call it out, it's best to just keep my mouth shut.

Anthropic have only scraped together a month of profitability by cooking the books. They have an extreme compute discount from spacex that only applies for the first couple of months of the deal. By pushing the costs down the road they can make themselves look good before IPO. Even they have admitted publicly though that they don't expect profitability to last.

NetHack 5.0.0 3 months ago

Nethack is best played completely spoiled with the wiki open at all times. You'll miss the amazing interactions and stuff otherwise, and it is still challenging either way. It was basically made to be played by source divers in the days before wiki diving.

Savescumming is also just explore/wizard mode with more steps.

NetHack 5.0.0 3 months ago

ssh nethack@us.hardfought.org

It has been updated, and there are also eu/au region servers.

A NAS is just an example, here's a better one; I love to use my old phones as wall mounted displays and controls for home assistant, or as remote music players plugged in to some speakers that I can hook into in music assistant. Some of my old phones are more than capable of this hardware wise but are locked to older versions of android and can't run anything built for a newer version, so they end up as ewaste intstead.

I think my next phone is going to be a fairphone or something for this reason.

Ignores the cost of model training, R&D, managing the data centers and more. OpenAI etc regularly admit that all their products lose money. Not to mention the fact that it isn't enough to cover their costs, they have to pay back all those investors while actually generating a profit at some point in the future.

This sounds like the same behaviour from introducing fines for overdue library books or being late picking up children from day-care. It goes from a social olbigation or question ("Do I want to bother the day-care people by arriving late?" / "Do I want to bother this blogger and ask for their time?") to a financial transaction.

There are many reasons why that you're dismissing with a wave of the hand. But regardless, we are both in agreement that sending robots right now is the wise decision.

It depends how you are defining "better". Much cheaper and safer sure, but also much slower and much more limited. If it was me making the decisions I'd still go with robots, but I wouldn't call them "better".

Apollo 17 astronauts drove roughly 12 miles in around 8 hours to get to a site and do some science. The curiosity rover's longest drive in a day is around 150 meters. If it drills a rock and encounters some difficulty, it has to wait send a reply home, wait another 4-24 minutes for the message to get there, wait 4-24 minutes for a message to come back before proceeding. It's also obviously unable to conduct repairs on itself or it's tools, or even do something as basic as cleaning the dust from itself.

Robots certainly have the advantage in longevity; curiosity has been operating since 2012 and is still going, but it's like comparing a roomba vs a team of professional cleaners. I think if you asked a planetary scientist if they'd could go back in time and instead of sending curiosity, send a couple of people for six months, they'd do it in a heartbeat.

Keeping them alive and returning them doesn't require "a leap" which is the central point of OP I am disagreeing with. We have all the technology, material science etc to do it.

Sure, it requires some research, engineering and a crapload of investment, but it doesn't require anything that is currently "science fiction".

Humans are better at exploring and doing science than rovers, they could get things done a lot quicker and better. They can repair things and are very adaptable. A mission to spend 6 months on the surface would be great. Perhaps not worth the risk and expense though.

don't understand that a game's lifespan is contingent on anti-cheat

Or you could spend a huge effort on cheatproofing only to find that no-one plays your game in the first place, e.g. Concord. I imagine getting cheaters in your game often falls into the "nice problem to have" category and it is easy to kick the can down the road.