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MarkL4

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Another quick thought. Again, this program is already polished and excellent--I think "export" should be as simple as hitting ctrl/command-C with something selected and then pasting into a text file. This would be for quick little drawings without breaking flow in another file. Right now it seems like you have to export, choose a file name and location, open the new file, etc., etc.

And another quick thought. I haven't looked closely at your save format, but it'd be great if one could also have periodic autosave to *.txt or even autosave after every change. Layers, etc., would be lost, but I'd feel safer than leaving data in your "proprietary" format (which actually might be quite accessible) if I investigated it.

Hmm, in raw text mode, I would prefer that the text boxes have word wrap and automatic multilining, instead of the cursor hitting the border and staying there. In this way, I could watch a text box fill up while I was typing.

I would also love nonrectangular (arbitrarily shaped) text fields. And text flow around shapes if you overlap a shape with a text box.

Basically, the features of Scribus.

BUT, I may be a far edge case, of wanting to do actual writing and desktop publishing in something like this.

In any case, for the features it has, it feels extraordinarily clean, comprehensive, and polished.

lol, when you said "infinite canvas," I had a brain fart, and I almost asked what the file format was and if I can get my data out. I'll show myself out.

EDIT: Wait! Having actually opened the program. There's layers. It's not a raw ascii save file. Interesting.

EDIT EDIT: Would suggest XML save file so that all data is always in plain text. See, e.g. Eastgate Tinderbox's save file.

I am really excited about this. I'm curious if I can write a novel in this thing (or copypasta into something else), while mixing in visual cues (shapes, drawings), so I can scan a huge text file (hundreds of thousands of words) very quickly and always know exactly where I am.

Fractal Lab 11 years ago

This tools makes inroads on GUIs for procedurally generating extraordinary physical complexity. Ask this again when we need design tools for molecular manufacturing (nanotech).