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Afaik there wasn't a single widely accepted standard in the Baroque era, but rather different places had different tunings, with the "normal A" varying roughly between 400 and 500 Hz.

Understand Anything 3 months ago

An important tenet of modern education is that true knowledge is that which the learner (re)constructs in their mind. Heuristic learning (i.e. "trying to figure things out") is often a great way to do this.

For classical students, theory doesn't really start until college.

Well, unless, you are studying here in Hungary, for example, where it starts pretty much right away... (though it is a separate class).

Oooh, I really liked ToriBash! I didn't play for very long for whatever reason, but I did think it was a creative and fun game.

Someone said in another comment, that it makes more sense together with the dereference operator, so int *var means: "dereferencing var gets you an int."

I don't really know C, but personally prefer your version. However, I can also get behind considering the * to be part of the variable, rather than a type: "var is a pointer that happens to hold an int". I mean, maybe they could have used the & operator meaning "var is an address holding an int"? Honestly, it just feels like there's too much tradition and legacy and so on, and what one considers intuitive is the thing that they're most used to.

A somewhat more depressing take: "There comes a time in everyone's life when you look into the mirror and realize that what you see is all that you'll ever be. And you accept that fact - or you kill yourself. Or you stop looking into mirrors." (Babylon 5, quoted from memory, so probably not 100% correct)

As I'm nearing 30, still in the "I can be anything I want" phase, I wonder when this time will arrive. And whether it is true for everyone - maybe some people possess the ability to reinvent themselves no matter their age. But can you even do that without giving up some contentment?

You have made an interesting point but I think your arguments would have more force if you exercised some restraint in categorically stating your opinions about what is wrong and in what way as facts, basically.

Anyway, while I agree on these other types of "wrong" being important, I don't know about calling 1-3. wrong, per se. Also, I'm curious what part of linguistics you consider to belong under the "vanity" label, and why it would be apt to call "pointless" facts (like the age of the Earth) wrong.

Hi, when you say you don't know which fingers to move do you mean within the context of a piece of music, or just the scales themselves? For the latter, I can give you some advice (though if you search something like "piano scale fingerings" on Google images, you can probably get some fairly standard fingerings for both hands).

Each diatonic (major, minor or modal) scale consists of 7 distinct notes, and the fingering is always 1-2-3 1-2-3-4 in one direction, and the reverse in the other direction, however, you need to find where this sequence starts within the scale. The more black keys there are in a scale, the fewer the possible comfortable positions. Always put your thumb on a white key, and prefer putting your 3rd and especially your 4th fingers on black keys, if possible. (Fun fact: for the major scales, once you have your right hand's fingering, you can imagine mirroring the keyboard and your hand around the D or G# key and you get another major scale with a good fingering for the left hand).

DO NOT start with C major if it's your first time learning scales. Maybe start with E major (4 sharps) as it is comfortable and you can use the mirrored fingering in the other hand.

I mean, Bartók is really not that random: polytonality, pentatonic and octatonic stuff, whole-tone scales etc. are all things you can practice and put into work in his music. (You can argue that Schönberg is even less random, cause serialism, but that probably doesn't help too much when playing the piano).

"The past tempts us, the present confuses us, the future frightens us. And thus, our lives slip away moment by moment, lost in that vast, terrible in-between."

Why would you be on HN if you weren't a programmer?

This isn't (exclusively) a forum for programmers (in fact, since it belongs to YC, maybe you'd expect businesspeople etc.) For example, I'm not a programmer, and I've never worked anywhere near the IT sector, yet I visit HN often. Also, if you look at the frontpage there are usually many topics not related to programming, or even tech in general.

Yes, I'm Hungarian, and I'm not even mad (pun intended) about "mad" matching "madzag". I find that we ourselves sometimes conflate characters and letters, so many people's first thought would be that "madzag" is six letters. I think most other digraphs e.g. "sz" or "gy" are considered more tightly bound, so one would be unlikely to say that "szám" (=number) is four letters rather than three.

I'm not here to claim that Orban is anywhere near the level of a "real" dictator in terms of squashing dissent. But consider that one way Orban makes sure to maintain this - indeed significant - majority is to try to silence/discredit voices that go against his narrative. In fact, his party is spending millions of dollars in public funds to finance a continuous stream of propaganda on many channels. On top of this, there absolutely have been a few cases where more sinister tools like surveillance etc. were employed against independent news sources for example. Their newest invention "Szuverenitásvédelmi Hivatal" (= Sovereignty Protection Bureau, idk what the official English name is) is only the latest way to at least try to scare nonprofits/NGOs/news outlets that are in some way opposed to his goals.

I've been working on a toy compiler on-and-off, which is basically just a "reinvent-the-wheel simulator" since I really haven't looked at much existing literature. A very janky, bug-prone part of it is a sort-of mini parser generator, which you can feed a dictionary of rules (as strings) to. This, while slowing down the compilation speed, has allowed me to expand the grammar incrementally from dead simple to more complex, which has been a nice thing.

One game I've played and thought of as similar to some sort of simultaneous chess was Toribash. It's a turn-based fighting game where you control your character via contracting/extending muscle pairs on a simplified skeleton. Your opponent chooses which joints to move at the same time as you, then the time advances a few frames. The game gives you a preview of what would happen if your opponent did nothing that turn. "Conflicts" are resolved via physics (e.g. a punch is stopped by an arm blocking it).