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DiThi

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It will eventually be very low, much lower than planes. The same technology that is being developed to make propellant on Mars can be used on Earth to extract CO2 from the air and/or sea water. A few squared km of solar panels on floating structures can produce enough propellant for one BFR trip a day.

The same propellant (methane) can also be used on planes, eventually, so BFR will bring many technologies advances independently of the outcome of the project.

Let me put "ports" with quotes. I've played the Windows version of DOOM (2016) in Linux with same performance and didn't do anything special other than copying the configuration that had Vulkan enabled. I can imagine devs just enabling a checkbox in Steamworks to deploy to Linux automatically using Wine.

That situation will probably change as soon as most games ship with Vulkan: Even if devs devote zero effort to porting to Linux, Vulkan makes it easy to run them with Wine with pretty much the same performance. I can imagine Valve adding Wine automatically with Steam.

The virtual cameras don't change (the games would have to be changed), so the parallax effect is not there. The only thing that changes is the grid of limes that obscures one image for each eye.

The only thing in common is that both have head tracking, that's all.

N3DS face tracking is only used to correct the stereo separation (so each eye sees a separate image without having to be exactly on the center), not to move the scene depending on where you are. So if you have a scene like in that experiment, you would see it skew to the opposite direction you move your head. Also the vast majority of games don't have that much depth anyway, even at the highest setting, probably because the scene doesn't move accordingly and would make people dizzy.

Restart the whole browser. You probably had the GPU drivers updated while Chrome was running and now it's running in software rendering mode. Check my other comment in this thread for more info. As a WebGL developer I encounter this problem a bit too frequently.

For Firefox, go to about:support and scroll down to the graphics section. Also make sure "use hardware acceleration when available" in the performance section of preferences is enabled.

For Chrome, go to chrome:gpu

For any of them, note that Windows may update the GPU driver a bit after startup and it disables GPU acceleration of open browsers until they're restarted.

Is it scroll wheel hijacking when the scroll itself works as intended (as configured by the user) but some part of the content "locks" to the viewport? I'd say it doesn't touch the wheel at all.

the substitution suggested here implies the engineer mindset is only present in engineers.

Not at all. I've known many people with an engineer mindset that don't have a degree. And the opposite too.

This is "kind of good news" in that regard: It's extremely rare for the same failure to occur twice. You can't prove there are no bugs (and Ariane 5 may have been just too lucky), but you can prove to a certain extent past problems are avoided. This is why planes are so safe nowadays.