Visualising the amount of microplastic we eat 7 years ago
AI wis
HN user
ciechanow.ski
AI wis
Percentages is the best example of why it's so useful. For value A at 41.5% and value B at 58.5% their sum is equal to 100%. Rounding up would make them 42% and 59% respectively, thus 101% in total. Round half to even ensures the final values of 42% and 58% sum to 100% as intended.
I presume you mean the "drawsAsynchronously" property. I'm extremely curious, does it really push the rasterization on the GPU? I mean, do you have shaders written, that do all the stuff that CPU normally does? Bezier paths, clipping, stroking, filling?
Which technologies do benefit from GPU rendering? Aren't Quartz calls rasterized on CPU?