Ask HN: Best Way to Distribute an Independently Developed Games

https://news.ycombinator.com/item?id=7399982
by catwork • 12 years ago
5 3 12 years ago

My 14 year old just released his first game:

http://ninjacharlie.itch.io/redshift

He did a great job on it and is wondering about the best way of distributing it. For publishing - would it be worth it to publish this elsewhere (the Mac App store, port it to a Chrome App for Google's store, etc)?

Also regarding promotion - what are the best places to promote these sort of games?

I am a software development guy but don't know much at all about the game industry and the current trends.

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