I had to launch 24 products in 4 years

https://news.ycombinator.com/item?id=41117255
by AlexandrBel • 2 years ago
2 2 2 years ago

I could have stopped in 2021 or 2022 after many failures, but I kept building.

I know indie makers who managed to become successful very quickly, but in 90% of cases it does not happen quickly.

I have learned from my experience and many other indie makers that 3 years is the time it takes for any indie maker to start earning enough to work on their projects full time.

I am still building new products despite the fact that I already have profitable projects.

My latest project IndieMerger was created in less than a week and pleasantly surprised me. I created it because my most successful project became truly successful after I found a partner and I wanted to try to help other indie makers find a marketer/developer partner.

I did not expect that so many people want to find co-founders to join forces. And now I see great potential in this product and plan to focus on it.

But none of this would have happened if in 2021 I hadn’t started building and trying to launch projects one after another.

2021

gethome .today - FAILED

explosivegrowth .pro - FAILED

wpfast .pro - FAILED

wpmonitoring .com - FAILED

simplesubmiter .com - FAILED

2022

flashbacklist .com - FAILED

getstatupname .com - FAILED

mentionlist .com - $6k

chirpleads .com - FAILED

noderemotely .com - FAILED

doshowcase .com - FAILED

mvpsources .com - FAILED

recruister .com - FAILED

2023

communitylist .me - FAILED

mentiontools .com - $19k

ramenmeter .com - FAILED

pictureai .co - FAILED

coursendy .com - FAILED

anytospeech .com - $2k

2024

painkillerideas.com - $6.8k

replyguy.com - $70k

stealth.marketing - $1.5k

marevo.io - $39

indiemerger.com - $660

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