Ask HN: tunneling service for self-hosted one-off gaming session with strangers?

https://news.ycombinator.com/item?id=33680993
by xeonmc • 4 years ago
8 13 4 years ago

With the recent Tailscale Funnel announcement, I briefly had my hopes up of perhaps finally being able to host one-off game sessions without asking everyone else to install clients or register accounts.

Simply give them a one-off URL that they type into their gameclient and they connect to it exactly like a public server, which I can then disable after the session.

However, it seems that Tailscale Funnel it is limited to TCP connections, for security reasons I suppose.

I then looked at ZeroTier but it seems like yet another Hamachi-clone, all participants are still required to install clients.

Is buying a VPS/opening your home internet firewall really still the only way in 2022?

I know that Steam Networking allows for p2p connections via their backbone, but it requires the game itself to have the API programmed, you cannot tunnel third-party programs through it.

I feel like this is a glaring product void that inexplicably nobody seems to have noticed? One would think that a gaming-focused company like Discord would have picked up on such a use case by now (coordinating short self-hosted gaming sessions with strangers without configuration).

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