Ask HN: They say no one knows all C++ so what parts do Game Devs need to know?
https://news.ycombinator.com/item?id=1956552I recently heard the expression: "If you think you know C++ then you don't know C++". I take that to mean that C++ is sufficiently large and complex that it is not very common for someone to be deeply familiar with all of its facets. So this made me wonder what parts of C++ are really essential to know to become a solid indie game developer. Are there any dark corners that a developer would do well to learn?